Options
All
  • Public
  • Public/Protected
  • All
Menu
compilemembersonly

Enumeration members

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_FULL_DAMAGE:
default

ConvertUnitWeaponRealField('ua1f')

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_MEDIUM_DAMAGE:
default

ConvertUnitWeaponRealField('ua1h')

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE

UNIT_WEAPON_RF_ATTACK_AREA_OF_EFFECT_SMALL_DAMAGE:
default

ConvertUnitWeaponRealField('ua1q')

UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT

UNIT_WEAPON_RF_ATTACK_BACKSWING_POINT:
default

ConvertUnitWeaponRealField('ubs1')

UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN

UNIT_WEAPON_RF_ATTACK_BASE_COOLDOWN:
default

ConvertUnitWeaponRealField('ua1c')

UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM

UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_MEDIUM:
default

ConvertUnitWeaponRealField('uhd1')

UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL

UNIT_WEAPON_RF_ATTACK_DAMAGE_FACTOR_SMALL:
default

ConvertUnitWeaponRealField('uqd1')

UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR

UNIT_WEAPON_RF_ATTACK_DAMAGE_LOSS_FACTOR:
default

ConvertUnitWeaponRealField('udl1')

UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT

UNIT_WEAPON_RF_ATTACK_DAMAGE_POINT:
default

ConvertUnitWeaponRealField('udp1')

UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE

UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_DISTANCE:
default

ConvertUnitWeaponRealField('usd1')

UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS

UNIT_WEAPON_RF_ATTACK_DAMAGE_SPILL_RADIUS:
default

ConvertUnitWeaponRealField('usr1')

UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC

UNIT_WEAPON_RF_ATTACK_PROJECTILE_ARC:
default

ConvertUnitWeaponRealField('uma1')

UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED

UNIT_WEAPON_RF_ATTACK_PROJECTILE_SPEED:
default

ConvertUnitWeaponRealField('ua1z')

UNIT_WEAPON_RF_ATTACK_RANGE

UNIT_WEAPON_RF_ATTACK_RANGE:
default

ConvertUnitWeaponRealField('ua1r')