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Enumeration members

EVENT_PLAYER_HERO_LEVEL

EVENT_PLAYER_HERO_LEVEL:
default

ConvertPlayerUnitEvent(41)

EVENT_PLAYER_HERO_REVIVABLE

EVENT_PLAYER_HERO_REVIVABLE:
default

ConvertPlayerUnitEvent(43)

EVENT_PLAYER_HERO_REVIVE_CANCEL

EVENT_PLAYER_HERO_REVIVE_CANCEL:
default

ConvertPlayerUnitEvent(45)

EVENT_PLAYER_HERO_REVIVE_FINISH

EVENT_PLAYER_HERO_REVIVE_FINISH:
default

ConvertPlayerUnitEvent(46)

EVENT_PLAYER_HERO_REVIVE_START

EVENT_PLAYER_HERO_REVIVE_START:
default

ConvertPlayerUnitEvent(44)

EVENT_PLAYER_HERO_SKILL

EVENT_PLAYER_HERO_SKILL:
default

ConvertPlayerUnitEvent(42)

EVENT_PLAYER_UNIT_ATTACKED

EVENT_PLAYER_UNIT_ATTACKED:

For use with TriggerRegisterPlayerUnitEvent

default

ConvertPlayerUnitEvent(18)

EVENT_PLAYER_UNIT_CHANGE_OWNER

EVENT_PLAYER_UNIT_CHANGE_OWNER:
default

ConvertPlayerUnitEvent(270)

EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL

EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL:
default

ConvertPlayerUnitEvent(27)

EVENT_PLAYER_UNIT_CONSTRUCT_FINISH

EVENT_PLAYER_UNIT_CONSTRUCT_FINISH:
default

ConvertPlayerUnitEvent(28)

EVENT_PLAYER_UNIT_CONSTRUCT_START

EVENT_PLAYER_UNIT_CONSTRUCT_START:
default

ConvertPlayerUnitEvent(26)

EVENT_PLAYER_UNIT_DAMAGED

EVENT_PLAYER_UNIT_DAMAGED:
default

ConvertPlayerUnitEvent(308)

EVENT_PLAYER_UNIT_DAMAGING

EVENT_PLAYER_UNIT_DAMAGING:
default

ConvertPlayerUnitEvent(315)

EVENT_PLAYER_UNIT_DEATH

EVENT_PLAYER_UNIT_DEATH:
default

ConvertPlayerUnitEvent(20)

EVENT_PLAYER_UNIT_DECAY

EVENT_PLAYER_UNIT_DECAY:
default

ConvertPlayerUnitEvent(21)

EVENT_PLAYER_UNIT_DESELECTED

EVENT_PLAYER_UNIT_DESELECTED:
default

ConvertPlayerUnitEvent(25)

EVENT_PLAYER_UNIT_DETECTED

EVENT_PLAYER_UNIT_DETECTED:
default

ConvertPlayerUnitEvent(22)

EVENT_PLAYER_UNIT_DROP_ITEM

EVENT_PLAYER_UNIT_DROP_ITEM:
default

ConvertPlayerUnitEvent(48)

EVENT_PLAYER_UNIT_HIDDEN

EVENT_PLAYER_UNIT_HIDDEN:
default

ConvertPlayerUnitEvent(23)

EVENT_PLAYER_UNIT_ISSUED_ORDER

EVENT_PLAYER_UNIT_ISSUED_ORDER:
default

ConvertPlayerUnitEvent(38)

EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER

EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER:
default

ConvertPlayerUnitEvent(39)

EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER

EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER:
default

ConvertPlayerUnitEvent(40)

EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER

EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER:

for compat

default

ConvertPlayerUnitEvent(40)

EVENT_PLAYER_UNIT_LOADED

EVENT_PLAYER_UNIT_LOADED:
default

ConvertPlayerUnitEvent(51)

EVENT_PLAYER_UNIT_PAWN_ITEM

EVENT_PLAYER_UNIT_PAWN_ITEM:
default

ConvertPlayerUnitEvent(277)

EVENT_PLAYER_UNIT_PICKUP_ITEM

EVENT_PLAYER_UNIT_PICKUP_ITEM:
default

ConvertPlayerUnitEvent(49)

EVENT_PLAYER_UNIT_RESCUED

EVENT_PLAYER_UNIT_RESCUED:
default

ConvertPlayerUnitEvent(19)

EVENT_PLAYER_UNIT_RESEARCH_CANCEL

EVENT_PLAYER_UNIT_RESEARCH_CANCEL:
default

ConvertPlayerUnitEvent(36)

EVENT_PLAYER_UNIT_RESEARCH_FINISH

EVENT_PLAYER_UNIT_RESEARCH_FINISH:
default

ConvertPlayerUnitEvent(37)

EVENT_PLAYER_UNIT_RESEARCH_START

EVENT_PLAYER_UNIT_RESEARCH_START:
default

ConvertPlayerUnitEvent(35)

EVENT_PLAYER_UNIT_SELECTED

EVENT_PLAYER_UNIT_SELECTED:
default

ConvertPlayerUnitEvent(24)

EVENT_PLAYER_UNIT_SELL

EVENT_PLAYER_UNIT_SELL:

For use with TriggerRegisterPlayerUnitEvent

default

ConvertPlayerUnitEvent(269)

EVENT_PLAYER_UNIT_SELL_ITEM

EVENT_PLAYER_UNIT_SELL_ITEM:
default

ConvertPlayerUnitEvent(271)

EVENT_PLAYER_UNIT_SPELL_CAST

EVENT_PLAYER_UNIT_SPELL_CAST:
default

ConvertPlayerUnitEvent(273)

EVENT_PLAYER_UNIT_SPELL_CHANNEL

EVENT_PLAYER_UNIT_SPELL_CHANNEL:
default

ConvertPlayerUnitEvent(272)

EVENT_PLAYER_UNIT_SPELL_EFFECT

EVENT_PLAYER_UNIT_SPELL_EFFECT:
default

ConvertPlayerUnitEvent(274)

EVENT_PLAYER_UNIT_SPELL_ENDCAST

EVENT_PLAYER_UNIT_SPELL_ENDCAST:
default

ConvertPlayerUnitEvent(276)

EVENT_PLAYER_UNIT_SPELL_FINISH

EVENT_PLAYER_UNIT_SPELL_FINISH:
default

ConvertPlayerUnitEvent(275)

EVENT_PLAYER_UNIT_SUMMON

EVENT_PLAYER_UNIT_SUMMON:
default

ConvertPlayerUnitEvent(47)

EVENT_PLAYER_UNIT_TRAIN_CANCEL

EVENT_PLAYER_UNIT_TRAIN_CANCEL:
default

ConvertPlayerUnitEvent(33)

EVENT_PLAYER_UNIT_TRAIN_FINISH

EVENT_PLAYER_UNIT_TRAIN_FINISH:
default

ConvertPlayerUnitEvent(34)

EVENT_PLAYER_UNIT_TRAIN_START

EVENT_PLAYER_UNIT_TRAIN_START:
default

ConvertPlayerUnitEvent(32)

EVENT_PLAYER_UNIT_UPGRADE_CANCEL

EVENT_PLAYER_UNIT_UPGRADE_CANCEL:
default

ConvertPlayerUnitEvent(30)

EVENT_PLAYER_UNIT_UPGRADE_FINISH

EVENT_PLAYER_UNIT_UPGRADE_FINISH:
default

ConvertPlayerUnitEvent(31)

EVENT_PLAYER_UNIT_UPGRADE_START

EVENT_PLAYER_UNIT_UPGRADE_START:
default

ConvertPlayerUnitEvent(29)

EVENT_PLAYER_UNIT_USE_ITEM

EVENT_PLAYER_UNIT_USE_ITEM:
default

ConvertPlayerUnitEvent(50)