Enumeration members
PLAYER_STATE_ALLIED_VICTORY
PLAYER_STATE_ALLIED_VICTORY:
PLAYER_STATE_FOOD_CAP_CEILING
PLAYER_STATE_FOOD_CAP_CEILING:
PLAYER_STATE_GAME_RESULT
PLAYER_STATE_GAME_RESULT:
PLAYER_STATE_GIVES_BOUNTY
PLAYER_STATE_GIVES_BOUNTY:
PLAYER_STATE_GOLD_GATHERED
PLAYER_STATE_GOLD_GATHERED:
PLAYER_STATE_GOLD_UPKEEP_RATE
PLAYER_STATE_GOLD_UPKEEP_RATE:
PLAYER_STATE_LUMBER_GATHERED
PLAYER_STATE_LUMBER_GATHERED:
PLAYER_STATE_LUMBER_UPKEEP_RATE
PLAYER_STATE_LUMBER_UPKEEP_RATE:
PLAYER_STATE_NO_CREEP_SLEEP
PLAYER_STATE_NO_CREEP_SLEEP:
PLAYER_STATE_OBSERVER
PLAYER_STATE_OBSERVER:
PLAYER_STATE_OBSERVER_ON_DEATH
PLAYER_STATE_OBSERVER_ON_DEATH:
PLAYER_STATE_PLACED
PLAYER_STATE_PLACED:
PLAYER_STATE_RESOURCE_FOOD_CAP
PLAYER_STATE_RESOURCE_FOOD_CAP:
PLAYER_STATE_RESOURCE_FOOD_USED
PLAYER_STATE_RESOURCE_FOOD_USED:
PLAYER_STATE_RESOURCE_GOLD
PLAYER_STATE_RESOURCE_GOLD:
PLAYER_STATE_RESOURCE_HERO_TOKENS
PLAYER_STATE_RESOURCE_HERO_TOKENS:
PLAYER_STATE_RESOURCE_LUMBER
PLAYER_STATE_RESOURCE_LUMBER:
PLAYER_STATE_UNFOLLOWABLE
PLAYER_STATE_UNFOLLOWABLE: