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Enumeration members

EQUAL

EQUAL:
default

ConvertLimitOp(2)

GREATER_THAN

GREATER_THAN:
default

ConvertLimitOp(4)

GREATER_THAN_OR_EQUAL

GREATER_THAN_OR_EQUAL:
default

ConvertLimitOp(3)

LESS_THAN

LESS_THAN:

Limit Event API constants variable, player state, game state, and unit state events ( do NOT change the order of these... )

default

ConvertLimitOp(0)

LESS_THAN_OR_EQUAL

LESS_THAN_OR_EQUAL:
default

ConvertLimitOp(1)

NOT_EQUAL

NOT_EQUAL:
default

ConvertLimitOp(5)