Enumeration members
ABILITY_RLF_ACTION_DURATION
ABILITY_RLF_ACTION_DURATION:
ABILITY_RLF_ACTIVATION_DELAY_IMO2
ABILITY_RLF_ACTIVATION_DELAY_IMO2:
ABILITY_RLF_ACTIVATION_DELAY_MIN1
ABILITY_RLF_ACTIVATION_DELAY_MIN1:
ABILITY_RLF_ACTIVATION_DELAY_STA1
ABILITY_RLF_ACTIVATION_DELAY_STA1:
ABILITY_RLF_ACTIVATION_RADIUS
ABILITY_RLF_ACTIVATION_RADIUS:
ABILITY_RLF_AIR_TIME_SECONDS_TSP1
ABILITY_RLF_AIR_TIME_SECONDS_TSP1:
ABILITY_RLF_AIR_TIME_SECONDS_UIM4
ABILITY_RLF_AIR_TIME_SECONDS_UIM4:
ABILITY_RLF_AIR_UNIT_HEIGHT
ABILITY_RLF_AIR_UNIT_HEIGHT:
ABILITY_RLF_AIR_UNIT_LOWER_DURATION
ABILITY_RLF_AIR_UNIT_LOWER_DURATION:
ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS
ABILITY_RLF_ALTERNATE_FORM_HIT_POINT_BONUS:
ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION
ABILITY_RLF_ALTITUDE_ADJUSTMENT_DURATION:
ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1
ABILITY_RLF_AMOUNT_HEALED_DAMAGED_HHB1:
ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1
ABILITY_RLF_AMOUNT_HEALED_DAMAGED_UDC1:
ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED
ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED:
ABILITY_RLF_AMOUNT_REGENERATED
ABILITY_RLF_AMOUNT_REGENERATED:
ABILITY_RLF_ANIMATION_DELAY
ABILITY_RLF_ANIMATION_DELAY:
ABILITY_RLF_AOE_DAMAGE
ABILITY_RLF_AOE_DAMAGE:
ABILITY_RLF_AREA_OF_EFFECT
ABILITY_RLF_AREA_OF_EFFECT:
ABILITY_RLF_AREA_OF_EFFECT_DAMAGE
ABILITY_RLF_AREA_OF_EFFECT_DAMAGE:
ABILITY_RLF_ARMOR_BONUS_HAD1
ABILITY_RLF_ARMOR_BONUS_HAD1:
ABILITY_RLF_ARMOR_BONUS_UFA2
ABILITY_RLF_ARMOR_BONUS_UFA2:
ABILITY_RLF_ARMOR_DURATION
ABILITY_RLF_ARMOR_DURATION:
ABILITY_RLF_ART_ATTACHMENT_HEIGHT
ABILITY_RLF_ART_ATTACHMENT_HEIGHT:
ABILITY_RLF_ART_DURATION
ABILITY_RLF_ART_DURATION:
ABILITY_RLF_ATTACH_DELAY
ABILITY_RLF_ATTACH_DELAY:
ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1
ABILITY_RLF_ATTACK_DAMAGE_INCREASE_AKB1:
ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1
ABILITY_RLF_ATTACK_DAMAGE_INCREASE_CAC1:
ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT
ABILITY_RLF_ATTACK_DAMAGE_STOLEN_PERCENT:
ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY
ABILITY_RLF_ATTACK_SPEED_BONUS_INFO_PANEL_ONLY:
ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT
ABILITY_RLF_ATTACK_SPEED_BONUS_PERCENT:
ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4
ABILITY_RLF_ATTACK_SPEED_FACTOR_DEF4:
ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3
ABILITY_RLF_ATTACK_SPEED_FACTOR_ESH3:
ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3
ABILITY_RLF_ATTACK_SPEED_FACTOR_HCA3:
ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3
ABILITY_RLF_ATTACK_SPEED_FACTOR_POA3:
ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2
ABILITY_RLF_ATTACK_SPEED_FACTOR_POI2:
ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2
ABILITY_RLF_ATTACK_SPEED_FACTOR_SLO2:
ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3
ABILITY_RLF_ATTACK_SPEED_FACTOR_SPO3:
ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2
ABILITY_RLF_ATTACK_SPEED_INCREASE_BSK2:
ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1
ABILITY_RLF_ATTACK_SPEED_INCREASE_ISX1:
ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1
ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_BLO1:
ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2
ABILITY_RLF_ATTACK_SPEED_INCREASE_PERCENT_OAE2:
ABILITY_RLF_ATTACK_SPEED_MODIFIER
ABILITY_RLF_ATTACK_SPEED_MODIFIER:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4
ABILITY_RLF_ATTACK_SPEED_REDUCTION_CTC4:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3
ABILITY_RLF_ATTACK_SPEED_REDUCTION_LIQ3:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_CRI2:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HBN2:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_HTC4:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NAB2:
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5
ABILITY_RLF_ATTACK_SPEED_REDUCTION_PERCENT_NSO5:
ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2
ABILITY_RLF_ATTACK_UPDATE_FREQUENCY_CHD2:
ABILITY_RLF_AURA_DURATION
ABILITY_RLF_AURA_DURATION:
ABILITY_RLF_AUTOCAST_RANGE
ABILITY_RLF_AUTOCAST_RANGE:
ABILITY_RLF_AUTOCAST_REQUIREMENT
ABILITY_RLF_AUTOCAST_REQUIREMENT:
ABILITY_RLF_BACKSTAB_DAMAGE
ABILITY_RLF_BACKSTAB_DAMAGE:
ABILITY_RLF_BEAST_COLLISION_RADIUS
ABILITY_RLF_BEAST_COLLISION_RADIUS:
ABILITY_RLF_BOLT_DELAY
ABILITY_RLF_BOLT_DELAY:
ABILITY_RLF_BOLT_LIFETIME
ABILITY_RLF_BOLT_LIFETIME:
ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER
ABILITY_RLF_BONUS_DAMAGE_MULTIPLIER:
ABILITY_RLF_BONUS_LIFE_DECAY
ABILITY_RLF_BONUS_LIFE_DECAY:
ABILITY_RLF_BONUS_LIFE_FACTOR
ABILITY_RLF_BONUS_LIFE_FACTOR:
ABILITY_RLF_BONUS_MANA_DECAY
ABILITY_RLF_BONUS_MANA_DECAY:
ABILITY_RLF_BONUS_MANA_FACTOR
ABILITY_RLF_BONUS_MANA_FACTOR:
ABILITY_RLF_BUFFER_MANA_REQUIRED
ABILITY_RLF_BUFFER_MANA_REQUIRED:
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NCS5:
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_NVC4:
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1
ABILITY_RLF_BUILDING_DAMAGE_FACTOR_SDS1:
ABILITY_RLF_BUILDING_REDUCTION_ESF3
ABILITY_RLF_BUILDING_REDUCTION_ESF3:
ABILITY_RLF_BUILDING_REDUCTION_ETQ3
ABILITY_RLF_BUILDING_REDUCTION_ETQ3:
ABILITY_RLF_BUILDING_REDUCTION_HBZ4
ABILITY_RLF_BUILDING_REDUCTION_HBZ4:
ABILITY_RLF_BUILDING_REDUCTION_HFS5
ABILITY_RLF_BUILDING_REDUCTION_HFS5:
ABILITY_RLF_BUILDING_REDUCTION_UDD2
ABILITY_RLF_BUILDING_REDUCTION_UDD2:
ABILITY_RLF_CASTING_DELAY
ABILITY_RLF_CASTING_DELAY:
ABILITY_RLF_CASTING_DELAY_SECONDS
ABILITY_RLF_CASTING_DELAY_SECONDS:
ABILITY_RLF_CASTING_TIME
ABILITY_RLF_CASTING_TIME:
ABILITY_RLF_CAST_RANGE
ABILITY_RLF_CAST_RANGE:
ABILITY_RLF_CHANCE_TO_BASH
ABILITY_RLF_CHANCE_TO_BASH:
ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE
ABILITY_RLF_CHANCE_TO_CRITICAL_STRIKE:
ABILITY_RLF_CHANCE_TO_DEFLECT
ABILITY_RLF_CHANCE_TO_DEFLECT:
ABILITY_RLF_CHANCE_TO_DEMOLISH
ABILITY_RLF_CHANCE_TO_DEMOLISH:
ABILITY_RLF_CHANCE_TO_EVADE_EEV1
ABILITY_RLF_CHANCE_TO_EVADE_EEV1:
ABILITY_RLF_CHANCE_TO_EVADE_OCR4
ABILITY_RLF_CHANCE_TO_EVADE_OCR4:
ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT
ABILITY_RLF_CHANCE_TO_HIT_HEROS_PERCENT:
ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT
ABILITY_RLF_CHANCE_TO_HIT_SUMMONS_PERCENT:
ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT
ABILITY_RLF_CHANCE_TO_HIT_UNITS_PERCENT:
ABILITY_RLF_CHANCE_TO_MISS_CRS
ABILITY_RLF_CHANCE_TO_MISS_CRS:
ABILITY_RLF_CHANCE_TO_MISS_HBH4
ABILITY_RLF_CHANCE_TO_MISS_HBH4:
ABILITY_RLF_CHANCE_TO_MISS_PERCENT
ABILITY_RLF_CHANCE_TO_MISS_PERCENT:
ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT
ABILITY_RLF_CHANCE_TO_REDUCE_DAMAGE_PERCENT:
ABILITY_RLF_CHANCE_TO_STOMP_PERCENT
ABILITY_RLF_CHANCE_TO_STOMP_PERCENT:
ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE
ABILITY_RLF_CHARGE_FOR_CURRENT_LIFE:
ABILITY_RLF_COOLDOWN
ABILITY_RLF_COOLDOWN:
ABILITY_RLF_DAMAGE_ABSORBED_PERCENT
ABILITY_RLF_DAMAGE_ABSORBED_PERCENT:
ABILITY_RLF_DAMAGE_AMOUNT_NCS1
ABILITY_RLF_DAMAGE_AMOUNT_NCS1:
ABILITY_RLF_DAMAGE_AMOUNT_NSO1
ABILITY_RLF_DAMAGE_AMOUNT_NSO1:
ABILITY_RLF_DAMAGE_AMOUNT_NST3
ABILITY_RLF_DAMAGE_AMOUNT_NST3:
ABILITY_RLF_DAMAGE_AMPLIFICATION
ABILITY_RLF_DAMAGE_AMPLIFICATION:
ABILITY_RLF_DAMAGE_BONUS_FAK1
ABILITY_RLF_DAMAGE_BONUS_FAK1:
ABILITY_RLF_DAMAGE_BONUS_HAV3
ABILITY_RLF_DAMAGE_BONUS_HAV3:
ABILITY_RLF_DAMAGE_BONUS_HBH3
ABILITY_RLF_DAMAGE_BONUS_HBH3:
ABILITY_RLF_DAMAGE_BONUS_HFA1
ABILITY_RLF_DAMAGE_BONUS_HFA1:
ABILITY_RLF_DAMAGE_BONUS_IDAM
ABILITY_RLF_DAMAGE_BONUS_IDAM:
ABILITY_RLF_DAMAGE_BONUS_IPV1
ABILITY_RLF_DAMAGE_BONUS_IPV1:
ABILITY_RLF_DAMAGE_BONUS_ISR1
ABILITY_RLF_DAMAGE_BONUS_ISR1:
ABILITY_RLF_DAMAGE_BONUS_NBA1
ABILITY_RLF_DAMAGE_BONUS_NBA1:
ABILITY_RLF_DAMAGE_BONUS_NEG2
ABILITY_RLF_DAMAGE_BONUS_NEG2:
ABILITY_RLF_DAMAGE_BONUS_OCR3
ABILITY_RLF_DAMAGE_BONUS_OCR3:
ABILITY_RLF_DAMAGE_BONUS_PERCENT
ABILITY_RLF_DAMAGE_BONUS_PERCENT:
ABILITY_RLF_DAMAGE_COOLDOWN
ABILITY_RLF_DAMAGE_COOLDOWN:
ABILITY_RLF_DAMAGE_CTB1
ABILITY_RLF_DAMAGE_CTB1:
ABILITY_RLF_DAMAGE_CTC1
ABILITY_RLF_DAMAGE_CTC1:
ABILITY_RLF_DAMAGE_DEALT_ESF1
ABILITY_RLF_DAMAGE_DEALT_ESF1:
ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2
ABILITY_RLF_DAMAGE_DEALT_PERCENT_DEF2:
ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL
ABILITY_RLF_DAMAGE_DEALT_PERCENT_OF_NORMAL:
ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2
ABILITY_RLF_DAMAGE_DEALT_PERCENT_OMI2:
ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS
ABILITY_RLF_DAMAGE_DEALT_TO_ATTACKERS:
ABILITY_RLF_DAMAGE_DEALT_UIM3
ABILITY_RLF_DAMAGE_DEALT_UIM3:
ABILITY_RLF_DAMAGE_DEALT_WAR2
ABILITY_RLF_DAMAGE_DEALT_WAR2:
ABILITY_RLF_DAMAGE_DELAY
ABILITY_RLF_DAMAGE_DELAY:
ABILITY_RLF_DAMAGE_HBZ2
ABILITY_RLF_DAMAGE_HBZ2:
ABILITY_RLF_DAMAGE_HTB1
ABILITY_RLF_DAMAGE_HTB1:
ABILITY_RLF_DAMAGE_INCREASE
ABILITY_RLF_DAMAGE_INCREASE:
ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1
ABILITY_RLF_DAMAGE_INCREASE_PERCENT_INF1:
ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1
ABILITY_RLF_DAMAGE_INCREASE_PERCENT_ROA1:
ABILITY_RLF_DAMAGE_INTERVAL_ESF2
ABILITY_RLF_DAMAGE_INTERVAL_ESF2:
ABILITY_RLF_DAMAGE_INTERVAL_NAB6
ABILITY_RLF_DAMAGE_INTERVAL_NAB6:
ABILITY_RLF_DAMAGE_INTERVAL_NCS2
ABILITY_RLF_DAMAGE_INTERVAL_NCS2:
ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS
ABILITY_RLF_DAMAGE_MULTIPLIER_BUILDINGS:
ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2
ABILITY_RLF_DAMAGE_MULTIPLIER_HBH2:
ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES
ABILITY_RLF_DAMAGE_MULTIPLIER_HEROES:
ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2
ABILITY_RLF_DAMAGE_MULTIPLIER_OCR2:
ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS
ABILITY_RLF_DAMAGE_MULTIPLIER_UNITS:
ABILITY_RLF_DAMAGE_NFD3
ABILITY_RLF_DAMAGE_NFD3:
ABILITY_RLF_DAMAGE_OSH1
ABILITY_RLF_DAMAGE_OSH1:
ABILITY_RLF_DAMAGE_PENALTY
ABILITY_RLF_DAMAGE_PENALTY:
ABILITY_RLF_DAMAGE_PERIOD
ABILITY_RLF_DAMAGE_PERIOD:
ABILITY_RLF_DAMAGE_PER_INTERVAL
ABILITY_RLF_DAMAGE_PER_INTERVAL:
ABILITY_RLF_DAMAGE_PER_SECOND_APL2
ABILITY_RLF_DAMAGE_PER_SECOND_APL2:
ABILITY_RLF_DAMAGE_PER_SECOND_COR1
ABILITY_RLF_DAMAGE_PER_SECOND_COR1:
ABILITY_RLF_DAMAGE_PER_SECOND_DEV2
ABILITY_RLF_DAMAGE_PER_SECOND_DEV2:
ABILITY_RLF_DAMAGE_PER_SECOND_EER1
ABILITY_RLF_DAMAGE_PER_SECOND_EER1:
ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5
ABILITY_RLF_DAMAGE_PER_SECOND_HBZ5:
ABILITY_RLF_DAMAGE_PER_SECOND_IDPS
ABILITY_RLF_DAMAGE_PER_SECOND_IDPS:
ABILITY_RLF_DAMAGE_PER_SECOND_LSH1
ABILITY_RLF_DAMAGE_PER_SECOND_LSH1:
ABILITY_RLF_DAMAGE_PER_SECOND_MLS1
ABILITY_RLF_DAMAGE_PER_SECOND_MLS1:
ABILITY_RLF_DAMAGE_PER_SECOND_NBF5
ABILITY_RLF_DAMAGE_PER_SECOND_NBF5:
ABILITY_RLF_DAMAGE_PER_SECOND_NDO1
ABILITY_RLF_DAMAGE_PER_SECOND_NDO1:
ABILITY_RLF_DAMAGE_PER_SECOND_OWW1
ABILITY_RLF_DAMAGE_PER_SECOND_OWW1:
ABILITY_RLF_DAMAGE_PER_SECOND_POA2
ABILITY_RLF_DAMAGE_PER_SECOND_POA2:
ABILITY_RLF_DAMAGE_PER_SECOND_POI1
ABILITY_RLF_DAMAGE_PER_SECOND_POI1:
ABILITY_RLF_DAMAGE_PER_SECOND_PXF2
ABILITY_RLF_DAMAGE_PER_SECOND_PXF2:
ABILITY_RLF_DAMAGE_PER_SECOND_SPO1
ABILITY_RLF_DAMAGE_PER_SECOND_SPO1:
ABILITY_RLF_DAMAGE_PER_SECOND_TDG1
ABILITY_RLF_DAMAGE_PER_SECOND_TDG1:
ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS
ABILITY_RLF_DAMAGE_PER_SECOND_TO_BUILDINGS:
ABILITY_RLF_DAMAGE_PER_SECOND_UHF2
ABILITY_RLF_DAMAGE_PER_SECOND_UHF2:
ABILITY_RLF_DAMAGE_PER_TARGET_EFK1
ABILITY_RLF_DAMAGE_PER_TARGET_EFK1:
ABILITY_RLF_DAMAGE_PER_TARGET_OCL1
ABILITY_RLF_DAMAGE_PER_TARGET_OCL1:
ABILITY_RLF_DAMAGE_RADIUS
ABILITY_RLF_DAMAGE_RADIUS:
ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT
ABILITY_RLF_DAMAGE_RATIO_HEROS_PERCENT:
ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT
ABILITY_RLF_DAMAGE_RATIO_UNITS_PERCENT:
ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER
ABILITY_RLF_DAMAGE_RECEIVED_MULTIPLIER:
ABILITY_RLF_DAMAGE_REDUCTION_CRI3
ABILITY_RLF_DAMAGE_REDUCTION_CRI3:
ABILITY_RLF_DAMAGE_REDUCTION_ISR2
ABILITY_RLF_DAMAGE_REDUCTION_ISR2:
ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET
ABILITY_RLF_DAMAGE_REDUCTION_PER_TARGET:
ABILITY_RLF_DAMAGE_RETURN_FACTOR
ABILITY_RLF_DAMAGE_RETURN_FACTOR:
ABILITY_RLF_DAMAGE_RETURN_THRESHOLD
ABILITY_RLF_DAMAGE_RETURN_THRESHOLD:
ABILITY_RLF_DAMAGE_TAKEN_INCREASE
ABILITY_RLF_DAMAGE_TAKEN_INCREASE:
ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1
ABILITY_RLF_DAMAGE_TAKEN_PERCENT_DEF1:
ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3
ABILITY_RLF_DAMAGE_TAKEN_PERCENT_OMI3:
ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2
ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_DTN2:
ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1
ABILITY_RLF_DAMAGE_TO_SUMMONED_UNITS_IXS1:
ABILITY_RLF_DAMAGE_UCS1
ABILITY_RLF_DAMAGE_UCS1:
ABILITY_RLF_DAMAGE_UIN1
ABILITY_RLF_DAMAGE_UIN1:
ABILITY_RLF_DAMAGE_WRS1
ABILITY_RLF_DAMAGE_WRS1:
ABILITY_RLF_DAY_NIGHT_DURATION
ABILITY_RLF_DAY_NIGHT_DURATION:
ABILITY_RLF_DEATH_DAMAGE_DELAY
ABILITY_RLF_DEATH_DAMAGE_DELAY:
ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT
ABILITY_RLF_DEATH_DAMAGE_FULL_AMOUNT:
ABILITY_RLF_DEATH_DAMAGE_FULL_AREA
ABILITY_RLF_DEATH_DAMAGE_FULL_AREA:
ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT
ABILITY_RLF_DEATH_DAMAGE_HALF_AMOUNT:
ABILITY_RLF_DEATH_DAMAGE_HALF_AREA
ABILITY_RLF_DEATH_DAMAGE_HALF_AREA:
ABILITY_RLF_DECAYING_DAMAGE
ABILITY_RLF_DECAYING_DAMAGE:
ABILITY_RLF_DECAY_POWER
ABILITY_RLF_DECAY_POWER:
ABILITY_RLF_DEFENSE_BONUS_HAV1
ABILITY_RLF_DEFENSE_BONUS_HAV1:
ABILITY_RLF_DEFENSE_BONUS_UTS3
ABILITY_RLF_DEFENSE_BONUS_UTS3:
ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING
ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_PIERCING:
ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS
ABILITY_RLF_DEFLECT_DAMAGE_TAKEN_SPELLS:
ABILITY_RLF_DELAY_FOR_TARGET_EFFECT
ABILITY_RLF_DELAY_FOR_TARGET_EFFECT:
ABILITY_RLF_DETECTION_RADIUS_STA2
ABILITY_RLF_DETECTION_RADIUS_STA2:
ABILITY_RLF_DETONATION_RADIUS
ABILITY_RLF_DETONATION_RADIUS:
ABILITY_RLF_DISTANCE_OSH3
ABILITY_RLF_DISTANCE_OSH3:
ABILITY_RLF_DISTANCE_UCS3
ABILITY_RLF_DISTANCE_UCS3:
ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1
ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_NCA1:
ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1
ABILITY_RLF_DISTRIBUTED_DAMAGE_FACTOR_SPL1:
ABILITY_RLF_DRAIN_INTERVAL_SECONDS
ABILITY_RLF_DRAIN_INTERVAL_SECONDS:
ABILITY_RLF_DURATION
ABILITY_RLF_DURATION:
ABILITY_RLF_DURATION_HERO
ABILITY_RLF_DURATION_HERO:
ABILITY_RLF_DURATION_NORMAL
ABILITY_RLF_DURATION_NORMAL:
ABILITY_RLF_DURATION_OF_OWLS
ABILITY_RLF_DURATION_OF_OWLS:
ABILITY_RLF_DURATION_OF_PLAGUE_WARD
ABILITY_RLF_DURATION_OF_PLAGUE_WARD:
ABILITY_RLF_EAT_DELAY
ABILITY_RLF_EAT_DELAY:
ABILITY_RLF_EFFECT_DELAY_FLA2
ABILITY_RLF_EFFECT_DELAY_FLA2:
ABILITY_RLF_EFFECT_DELAY_OEQ1
ABILITY_RLF_EFFECT_DELAY_OEQ1:
ABILITY_RLF_EFFECT_DURATION
ABILITY_RLF_EFFECT_DURATION:
ABILITY_RLF_EXPANSION_AMOUNT
ABILITY_RLF_EXPANSION_AMOUNT:
ABILITY_RLF_EXTRA_DAMAGE_HCA1
ABILITY_RLF_EXTRA_DAMAGE_HCA1:
ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND
ABILITY_RLF_EXTRA_DAMAGE_PER_SECOND:
ABILITY_RLF_EXTRA_DAMAGE_POA1
ABILITY_RLF_EXTRA_DAMAGE_POA1:
ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET
ABILITY_RLF_EXTRA_DAMAGE_TO_TARGET:
ABILITY_RLF_FADE_DURATION
ABILITY_RLF_FADE_DURATION:
ABILITY_RLF_FINAL_AREA_OEQ4
ABILITY_RLF_FINAL_AREA_OEQ4:
ABILITY_RLF_FINAL_AREA_OSH4
ABILITY_RLF_FINAL_AREA_OSH4:
ABILITY_RLF_FINAL_AREA_UCS4
ABILITY_RLF_FINAL_AREA_UCS4:
ABILITY_RLF_FOLLOW_THROUGH_TIME
ABILITY_RLF_FOLLOW_THROUGH_TIME:
ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2
ABILITY_RLF_FULL_DAMAGE_AMOUNT_DDA2:
ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3
ABILITY_RLF_FULL_DAMAGE_AMOUNT_FLK3:
ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5
ABILITY_RLF_FULL_DAMAGE_AMOUNT_NVC5:
ABILITY_RLF_FULL_DAMAGE_DEALT
ABILITY_RLF_FULL_DAMAGE_DEALT:
ABILITY_RLF_FULL_DAMAGE_INTERVAL
ABILITY_RLF_FULL_DAMAGE_INTERVAL:
ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1
ABILITY_RLF_FULL_DAMAGE_RADIUS_DDA1:
ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4
ABILITY_RLF_FULL_DAMAGE_RADIUS_FAK4:
ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3
ABILITY_RLF_FULL_DAMAGE_RADIUS_WAR3:
ABILITY_RLF_GOLD_COST_FACTOR
ABILITY_RLF_GOLD_COST_FACTOR:
ABILITY_RLF_GRAPHIC_DELAY_LIT1
ABILITY_RLF_GRAPHIC_DELAY_LIT1:
ABILITY_RLF_GRAPHIC_DELAY_NFD1
ABILITY_RLF_GRAPHIC_DELAY_NFD1:
ABILITY_RLF_GRAPHIC_DURATION_LIT2
ABILITY_RLF_GRAPHIC_DURATION_LIT2:
ABILITY_RLF_GRAPHIC_DURATION_NFD2
ABILITY_RLF_GRAPHIC_DURATION_NFD2:
ABILITY_RLF_HALF_DAMAGE_DEALT
ABILITY_RLF_HALF_DAMAGE_DEALT:
ABILITY_RLF_HALF_DAMAGE_FACTOR
ABILITY_RLF_HALF_DAMAGE_FACTOR:
ABILITY_RLF_HALF_DAMAGE_INTERVAL
ABILITY_RLF_HALF_DAMAGE_INTERVAL:
ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5
ABILITY_RLF_HALF_DAMAGE_RADIUS_FAK5:
ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4
ABILITY_RLF_HALF_DAMAGE_RADIUS_WAR4:
ABILITY_RLF_HEAL_INTERVAL
ABILITY_RLF_HEAL_INTERVAL:
ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT
ABILITY_RLF_HERO_DAMAGE_PER_MANA_POINT:
ABILITY_RLF_HERO_MAXIMUM_DAMAGE
ABILITY_RLF_HERO_MAXIMUM_DAMAGE:
ABILITY_RLF_HERO_PAUSE_DURATION
ABILITY_RLF_HERO_PAUSE_DURATION:
ABILITY_RLF_HERO_REGENERATION_DELAY
ABILITY_RLF_HERO_REGENERATION_DELAY:
ABILITY_RLF_HIT_POINTS_DRAINED
ABILITY_RLF_HIT_POINTS_DRAINED:
ABILITY_RLF_HIT_POINTS_GAINED_EAT3
ABILITY_RLF_HIT_POINTS_GAINED_EAT3:
ABILITY_RLF_HIT_POINTS_GAINED_HEA1
ABILITY_RLF_HIT_POINTS_GAINED_HEA1:
ABILITY_RLF_HIT_POINTS_GAINED_MBT2
ABILITY_RLF_HIT_POINTS_GAINED_MBT2:
ABILITY_RLF_HIT_POINTS_GAINED_REJ1
ABILITY_RLF_HIT_POINTS_GAINED_REJ1:
ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1
ABILITY_RLF_HIT_POINTS_PER_SECOND_CAN1:
ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5
ABILITY_RLF_HIT_POINTS_PER_SECOND_NSA5:
ABILITY_RLF_HIT_POINT_BONUS
ABILITY_RLF_HIT_POINT_BONUS:
ABILITY_RLF_HOVERING_HEIGHT
ABILITY_RLF_HOVERING_HEIGHT:
ABILITY_RLF_HOVERING_SIGHT_RADIUS
ABILITY_RLF_HOVERING_SIGHT_RADIUS:
ABILITY_RLF_IGNORED_DAMAGE
ABILITY_RLF_IGNORED_DAMAGE:
ABILITY_RLF_IMPACT_DELAY
ABILITY_RLF_IMPACT_DELAY:
ABILITY_RLF_INITIAL_DAMAGE_ESH5
ABILITY_RLF_INITIAL_DAMAGE_ESH5:
ABILITY_RLF_INITIAL_DAMAGE_PXF1
ABILITY_RLF_INITIAL_DAMAGE_PXF1:
ABILITY_RLF_INITIAL_IMMUNITY_DURATION
ABILITY_RLF_INITIAL_IMMUNITY_DURATION:
ABILITY_RLF_INTERVAL_BETWEEN_PULSES
ABILITY_RLF_INTERVAL_BETWEEN_PULSES:
ABILITY_RLF_INTERVAL_DURATION_BGM2
ABILITY_RLF_INTERVAL_DURATION_BGM2:
ABILITY_RLF_INTERVAL_DURATION_EGM2
ABILITY_RLF_INTERVAL_DURATION_EGM2:
ABILITY_RLF_INVISIBILITY_TRANSITION_TIME
ABILITY_RLF_INVISIBILITY_TRANSITION_TIME:
ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS
ABILITY_RLF_IN_FLIGHT_SIGHT_RADIUS:
ABILITY_RLF_LANDING_DELAY_TIME
ABILITY_RLF_LANDING_DELAY_TIME:
ABILITY_RLF_LEASH_RANGE_NFY2
ABILITY_RLF_LEASH_RANGE_NFY2:
ABILITY_RLF_LEASH_RANGE_NSY5
ABILITY_RLF_LEASH_RANGE_NSY5:
ABILITY_RLF_LIFE_CONVERTED_TO_LIFE
ABILITY_RLF_LIFE_CONVERTED_TO_LIFE:
ABILITY_RLF_LIFE_CONVERTED_TO_MANA
ABILITY_RLF_LIFE_CONVERTED_TO_MANA:
ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS
ABILITY_RLF_LIFE_DURATION_SPLIT_BONUS:
ABILITY_RLF_LIFE_HEALED
ABILITY_RLF_LIFE_HEALED:
ABILITY_RLF_LIFE_PER_BUFF
ABILITY_RLF_LIFE_PER_BUFF:
ABILITY_RLF_LIFE_PER_UNIT
ABILITY_RLF_LIFE_PER_UNIT:
ABILITY_RLF_LIFE_REGENERATED
ABILITY_RLF_LIFE_REGENERATED:
ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT
ABILITY_RLF_LIFE_REGENERATION_INCREASE_PERCENT:
ABILITY_RLF_LIFE_REGENERATION_RATE
ABILITY_RLF_LIFE_REGENERATION_RATE:
ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND
ABILITY_RLF_LIFE_REGENERATION_RATE_PER_SECOND:
ABILITY_RLF_LIFE_REGEN_RATE
ABILITY_RLF_LIFE_REGEN_RATE:
ABILITY_RLF_LIFE_RESTORED_FACTOR
ABILITY_RLF_LIFE_RESTORED_FACTOR:
ABILITY_RLF_LIFE_STEAL_AMOUNT
ABILITY_RLF_LIFE_STEAL_AMOUNT:
ABILITY_RLF_LIFE_STOLEN_PER_ATTACK
ABILITY_RLF_LIFE_STOLEN_PER_ATTACK:
ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND
ABILITY_RLF_LIFE_TRANSFERRED_PER_SECOND:
ABILITY_RLF_LUMBER_COST_FACTOR
ABILITY_RLF_LUMBER_COST_FACTOR:
ABILITY_RLF_LUMBER_PER_INTERVAL
ABILITY_RLF_LUMBER_PER_INTERVAL:
ABILITY_RLF_LURE_INTERVAL_SECONDS
ABILITY_RLF_LURE_INTERVAL_SECONDS:
ABILITY_RLF_MAGIC_DAMAGE_FACTOR
ABILITY_RLF_MAGIC_DAMAGE_FACTOR:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_AMS2:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_DEF5:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_HAV4:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_IXS2:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_NSA4:
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2
ABILITY_RLF_MAGIC_DAMAGE_REDUCTION_OWW2:
ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2
ABILITY_RLF_MANA_DRAINED_PER_SECOND_EIM2:
ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1
ABILITY_RLF_MANA_DRAINED_PER_SECOND_NMR1:
ABILITY_RLF_MANA_GAINED
ABILITY_RLF_MANA_GAINED:
ABILITY_RLF_MANA_LOSS_ADM1
ABILITY_RLF_MANA_LOSS_ADM1:
ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1
ABILITY_RLF_MANA_LOSS_PER_UNIT_DTN1:
ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1
ABILITY_RLF_MANA_LOSS_PER_UNIT_IDC1:
ABILITY_RLF_MANA_PER_BUFF
ABILITY_RLF_MANA_PER_BUFF:
ABILITY_RLF_MANA_PER_HIT_POINT
ABILITY_RLF_MANA_PER_HIT_POINT:
ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT
ABILITY_RLF_MANA_PER_SUMMONED_HITPOINT:
ABILITY_RLF_MANA_PER_UNIT
ABILITY_RLF_MANA_PER_UNIT:
ABILITY_RLF_MANA_POINTS_DRAINED
ABILITY_RLF_MANA_POINTS_DRAINED:
ABILITY_RLF_MANA_POINTS_GAINED_REJ2
ABILITY_RLF_MANA_POINTS_GAINED_REJ2:
ABILITY_RLF_MANA_REGEN
ABILITY_RLF_MANA_REGEN:
ABILITY_RLF_MANA_REGENERATED
ABILITY_RLF_MANA_REGENERATED:
ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL:
ABILITY_RLF_MANA_REGENERATION_INCREASE
ABILITY_RLF_MANA_REGENERATION_INCREASE:
ABILITY_RLF_MANA_RESTORED_FACTOR
ABILITY_RLF_MANA_RESTORED_FACTOR:
ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND
ABILITY_RLF_MANA_TRANSFERRED_PER_SECOND:
ABILITY_RLF_MAXIMUM_DAMAGE_HFS6
ABILITY_RLF_MAXIMUM_DAMAGE_HFS6:
ABILITY_RLF_MAXIMUM_DAMAGE_OSH2
ABILITY_RLF_MAXIMUM_DAMAGE_OSH2:
ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE
ABILITY_RLF_MAXIMUM_DAMAGE_PER_WAVE:
ABILITY_RLF_MAXIMUM_LIFE_ABSORBED
ABILITY_RLF_MAXIMUM_LIFE_ABSORBED:
ABILITY_RLF_MAXIMUM_MANA_ABSORBED
ABILITY_RLF_MAXIMUM_MANA_ABSORBED:
ABILITY_RLF_MAXIMUM_RANGE
ABILITY_RLF_MAXIMUM_RANGE:
ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT
ABILITY_RLF_MAXIMUM_SPEED_ADJUSTMENT:
ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE
ABILITY_RLF_MAXIMUM_TOTAL_DAMAGE:
ABILITY_RLF_MAX_DAMAGE_NCS4
ABILITY_RLF_MAX_DAMAGE_NCS4:
ABILITY_RLF_MAX_DAMAGE_UCO5
ABILITY_RLF_MAX_DAMAGE_UCO5:
ABILITY_RLF_MAX_DAMAGE_UCS2
ABILITY_RLF_MAX_DAMAGE_UCS2:
ABILITY_RLF_MAX_HITPOINT_FACTOR
ABILITY_RLF_MAX_HITPOINT_FACTOR:
ABILITY_RLF_MAX_HIT_POINTS
ABILITY_RLF_MAX_HIT_POINTS:
ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT
ABILITY_RLF_MAX_LIFE_DRAINED_PER_SECOND_PERCENT:
ABILITY_RLF_MAX_MANA_DRAINED
ABILITY_RLF_MAX_MANA_DRAINED:
ABILITY_RLF_MAX_MANA_DRAINED_HEROS
ABILITY_RLF_MAX_MANA_DRAINED_HEROS:
ABILITY_RLF_MAX_MANA_DRAINED_UNITS
ABILITY_RLF_MAX_MANA_DRAINED_UNITS:
ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT
ABILITY_RLF_MEDIUM_DAMAGE_AMOUNT:
ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2
ABILITY_RLF_MEDIUM_DAMAGE_FACTOR_FAK2:
ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND
ABILITY_RLF_MEDIUM_DAMAGE_PER_SECOND:
ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1
ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_FLK1:
ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2
ABILITY_RLF_MEDIUM_DAMAGE_RADIUS_TDG2:
ABILITY_RLF_MELEE_ATTACK_RANGE
ABILITY_RLF_MELEE_ATTACK_RANGE:
ABILITY_RLF_MINIMUM_DAMAGE
ABILITY_RLF_MINIMUM_DAMAGE:
ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS
ABILITY_RLF_MINIMUM_HIT_INTERVAL_SECONDS:
ABILITY_RLF_MINIMUM_LIFE_REQUIRED
ABILITY_RLF_MINIMUM_LIFE_REQUIRED:
ABILITY_RLF_MINIMUM_MANA_REQUIRED
ABILITY_RLF_MINIMUM_MANA_REQUIRED:
ABILITY_RLF_MINIMUM_RANGE
ABILITY_RLF_MINIMUM_RANGE:
ABILITY_RLF_MINING_DURATION
ABILITY_RLF_MINING_DURATION:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_DEF3:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_ESH2:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_HCA2:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_POI3:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SLO1:
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2
ABILITY_RLF_MOVEMENT_SPEED_FACTOR_SPO2:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_ISPI:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_BLO2:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OAE1:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_OWK2:
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1
ABILITY_RLF_MOVEMENT_SPEED_INCREASE_PERCENT_UAU1:
ABILITY_RLF_MOVEMENT_SPEED_MODIFIER
ABILITY_RLF_MOVEMENT_SPEED_MODIFIER:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_CTC3:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_LIQ2:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_CRI1:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HBN1:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_HTC3:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NAB1:
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4
ABILITY_RLF_MOVEMENT_SPEED_REDUCTION_PERCENT_NSO4:
ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1
ABILITY_RLF_MOVEMENT_UPDATE_FREQUENCY_CHD1:
ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY
ABILITY_RLF_MOVE_SPEED_BONUS_INFO_PANEL_ONLY:
ABILITY_RLF_MOVE_SPEED_BONUS_NEG1
ABILITY_RLF_MOVE_SPEED_BONUS_NEG1:
ABILITY_RLF_MOVE_SPEED_BONUS_UCO6
ABILITY_RLF_MOVE_SPEED_BONUS_UCO6:
ABILITY_RLF_NAVAL_RANGE_BONUS
ABILITY_RLF_NAVAL_RANGE_BONUS:
ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT
ABILITY_RLF_PARTIAL_DAMAGE_AMOUNT:
ABILITY_RLF_PARTIAL_DAMAGE_RADIUS
ABILITY_RLF_PARTIAL_DAMAGE_RADIUS:
ABILITY_RLF_POWERBUILD_COST
ABILITY_RLF_POWERBUILD_COST:
ABILITY_RLF_POWERBUILD_RATE
ABILITY_RLF_POWERBUILD_RATE:
ABILITY_RLF_PRIMARY_DAMAGE
ABILITY_RLF_PRIMARY_DAMAGE:
ABILITY_RLF_RADIUS_OF_CORPSES
ABILITY_RLF_RADIUS_OF_CORPSES:
ABILITY_RLF_RADIUS_OF_GRAVESTONES
ABILITY_RLF_RADIUS_OF_GRAVESTONES:
ABILITY_RLF_RADIUS_OF_MINING_RING
ABILITY_RLF_RADIUS_OF_MINING_RING:
ABILITY_RLF_RECEIVED_DAMAGE_FACTOR
ABILITY_RLF_RECEIVED_DAMAGE_FACTOR:
ABILITY_RLF_REINCARNATION_DELAY
ABILITY_RLF_REINCARNATION_DELAY:
ABILITY_RLF_REMOVE_DELAY
ABILITY_RLF_REMOVE_DELAY:
ABILITY_RLF_REPAIR_COST_RATIO
ABILITY_RLF_REPAIR_COST_RATIO:
ABILITY_RLF_REPAIR_TIME_RATIO
ABILITY_RLF_REPAIR_TIME_RATIO:
ABILITY_RLF_RETURNED_DAMAGE_FACTOR
ABILITY_RLF_RETURNED_DAMAGE_FACTOR:
ABILITY_RLF_RIP_DELAY
ABILITY_RLF_RIP_DELAY:
ABILITY_RLF_SALVAGE_COST_RATIO
ABILITY_RLF_SALVAGE_COST_RATIO:
ABILITY_RLF_SCALING_FACTOR
ABILITY_RLF_SCALING_FACTOR:
ABILITY_RLF_SECONDARY_DAMAGE
ABILITY_RLF_SECONDARY_DAMAGE:
ABILITY_RLF_SHIELD_COOLDOWN_TIME
ABILITY_RLF_SHIELD_COOLDOWN_TIME:
ABILITY_RLF_SMALL_DAMAGE_AMOUNT
ABILITY_RLF_SMALL_DAMAGE_AMOUNT:
ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3
ABILITY_RLF_SMALL_DAMAGE_FACTOR_FAK3:
ABILITY_RLF_SMALL_DAMAGE_PER_SECOND
ABILITY_RLF_SMALL_DAMAGE_PER_SECOND:
ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2
ABILITY_RLF_SMALL_DAMAGE_RADIUS_FLK2:
ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4
ABILITY_RLF_SMALL_DAMAGE_RADIUS_TDG4:
ABILITY_RLF_SPAWN_INTERVAL_NFY1
ABILITY_RLF_SPAWN_INTERVAL_NFY1:
ABILITY_RLF_SPAWN_INTERVAL_NSY1
ABILITY_RLF_SPAWN_INTERVAL_NSY1:
ABILITY_RLF_SPAWN_UNIT_DURATION
ABILITY_RLF_SPAWN_UNIT_DURATION:
ABILITY_RLF_SPAWN_UNIT_OFFSET
ABILITY_RLF_SPAWN_UNIT_OFFSET:
ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2
ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_HTC2:
ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2
ABILITY_RLF_SPECIFIC_TARGET_DAMAGE_UFN2:
ABILITY_RLF_SPLIT_DELAY
ABILITY_RLF_SPLIT_DELAY:
ABILITY_RLF_STUN_DURATION_STA4
ABILITY_RLF_STUN_DURATION_STA4:
ABILITY_RLF_STUN_DURATION_USL1
ABILITY_RLF_STUN_DURATION_USL1:
ABILITY_RLF_SUMMONED_DAMAGE
ABILITY_RLF_SUMMONED_DAMAGE:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_ADM2:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_AMS1:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_CHD3:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_DVM5:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_IDC2:
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3
ABILITY_RLF_SUMMONED_UNIT_DAMAGE_PRG3:
ABILITY_RLF_SUMMONED_UNIT_DURATION
ABILITY_RLF_SUMMONED_UNIT_DURATION:
ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3
ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NBA3:
ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3
ABILITY_RLF_SUMMONED_UNIT_DURATION_SECONDS_NDO3:
ABILITY_RLF_TELEPORT_AREA_HEIGHT
ABILITY_RLF_TELEPORT_AREA_HEIGHT:
ABILITY_RLF_TELEPORT_AREA_WIDTH
ABILITY_RLF_TELEPORT_AREA_WIDTH:
ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE
ABILITY_RLF_TERRAIN_DEFORMATION_AMPLITUDE:
ABILITY_RLF_TRANSITION_TIME
ABILITY_RLF_TRANSITION_TIME:
ABILITY_RLF_TRANSITION_TIME_SECONDS
ABILITY_RLF_TRANSITION_TIME_SECONDS:
ABILITY_RLF_UNITS_SLOWED_PERCENT
ABILITY_RLF_UNITS_SLOWED_PERCENT:
ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT
ABILITY_RLF_UNIT_DAMAGE_PER_MANA_POINT:
ABILITY_RLF_UNIT_MAXIMUM_DAMAGE
ABILITY_RLF_UNIT_MAXIMUM_DAMAGE:
ABILITY_RLF_UNIT_PAUSE_DURATION
ABILITY_RLF_UNIT_PAUSE_DURATION:
ABILITY_RLF_UNIT_REGENERATION_DELAY
ABILITY_RLF_UNIT_REGENERATION_DELAY:
ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS
ABILITY_RLF_UNIT_RELEASE_INTERVAL_SECONDS:
ABILITY_RLF_WATER_HEIGHT
ABILITY_RLF_WATER_HEIGHT:
ABILITY_RLF_WAVE_DISTANCE
ABILITY_RLF_WAVE_DISTANCE:
ABILITY_RLF_WAVE_INTERVAL
ABILITY_RLF_WAVE_INTERVAL:
ABILITY_RLF_WAVE_TIME_SECONDS
ABILITY_RLF_WAVE_TIME_SECONDS: