Enumeration members
ABILITY_BLF_ACCEPTS_GOLD
ABILITY_BLF_ACCEPTS_GOLD:
ABILITY_BLF_ACCEPTS_LUMBER
ABILITY_BLF_ACCEPTS_LUMBER:
ABILITY_BLF_ALLOW_BOUNTY
ABILITY_BLF_ALLOW_BOUNTY:
ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT
ABILITY_BLF_ALLOW_ON_ANY_PLAYER_SLOT:
ABILITY_BLF_ALWAYS_AUTOCAST_FAE2
ABILITY_BLF_ALWAYS_AUTOCAST_FAE2:
ABILITY_BLF_ALWAYS_AUTOCAST_SLO3
ABILITY_BLF_ALWAYS_AUTOCAST_SLO3:
ABILITY_BLF_AMOUNT_IS_RAW_VALUE
ABILITY_BLF_AMOUNT_IS_RAW_VALUE:
ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS
ABILITY_BLF_AUTO_ACQUIRE_ATTACK_TARGETS:
ABILITY_BLF_BACKSTAB_DAMAGE
ABILITY_BLF_BACKSTAB_DAMAGE:
ABILITY_BLF_CAN_BE_DISPELLED
ABILITY_BLF_CAN_BE_DISPELLED:
ABILITY_BLF_CAN_DEACTIVATE
ABILITY_BLF_CAN_DEACTIVATE:
ABILITY_BLF_CAN_DROP_ITEMS
ABILITY_BLF_CAN_DROP_ITEMS:
ABILITY_BLF_CAN_GET_ITEMS
ABILITY_BLF_CAN_GET_ITEMS:
ABILITY_BLF_CAN_USE_ITEMS
ABILITY_BLF_CAN_USE_ITEMS:
ABILITY_BLF_CASTER_ONLY_SPLASH
ABILITY_BLF_CASTER_ONLY_SPLASH:
ABILITY_BLF_CHARGE_OWNING_PLAYER
ABILITY_BLF_CHARGE_OWNING_PLAYER:
ABILITY_BLF_CREATES_BLIGHT
ABILITY_BLF_CREATES_BLIGHT:
ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED
ABILITY_BLF_DAMAGE_IS_PERCENT_RECEIVED:
ABILITY_BLF_DISABLE_OTHER_ABILITIES
ABILITY_BLF_DISABLE_OTHER_ABILITIES:
ABILITY_BLF_DISPEL_ON_ATTACK
ABILITY_BLF_DISPEL_ON_ATTACK:
ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS
ABILITY_BLF_DOES_NOT_BLOCK_BUILDINGS:
ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS
ABILITY_BLF_DO_NOT_BLOCK_BUILDINGS:
ABILITY_BLF_DROP_ITEMS_ON_DEATH
ABILITY_BLF_DROP_ITEMS_ON_DEATH:
ABILITY_BLF_EXCLUDE_ITEM_DAMAGE
ABILITY_BLF_EXCLUDE_ITEM_DAMAGE:
ABILITY_BLF_EXPLODES_ON_DEATH
ABILITY_BLF_EXPLODES_ON_DEATH:
ABILITY_BLF_FLAT_BONUS
ABILITY_BLF_FLAT_BONUS:
ABILITY_BLF_HIDE_BUTTON
ABILITY_BLF_HIDE_BUTTON:
ABILITY_BLF_IGNORE_FRIENDLY_BUFFS
ABILITY_BLF_IGNORE_FRIENDLY_BUFFS:
ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS
ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS:
ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2
ABILITY_BLF_IMMUNE_TO_MORPH_EFFECTS_GHO2:
ABILITY_BLF_INCLUDE_MELEE_DAMAGE
ABILITY_BLF_INCLUDE_MELEE_DAMAGE:
ABILITY_BLF_INCLUDE_RANGED_DAMAGE
ABILITY_BLF_INCLUDE_RANGED_DAMAGE:
ABILITY_BLF_INHERIT_UPGRADES_UAN3
ABILITY_BLF_INHERIT_UPGRADES_UAN3:
ABILITY_BLF_KILL_ON_CASTER_DEATH
ABILITY_BLF_KILL_ON_CASTER_DEATH:
ABILITY_BLF_LEAVE_TARGET_ALIVE
ABILITY_BLF_LEAVE_TARGET_ALIVE:
ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT
ABILITY_BLF_LIFE_CONVERSION_AS_PERCENT:
ABILITY_BLF_MANA_CONVERSION_AS_PERCENT
ABILITY_BLF_MANA_CONVERSION_AS_PERCENT:
ABILITY_BLF_MELEE_BONUS
ABILITY_BLF_MELEE_BONUS:
ABILITY_BLF_MOVE_TO_PARTNER
ABILITY_BLF_MOVE_TO_PARTNER:
ABILITY_BLF_NEVER_MISS_HBH5
ABILITY_BLF_NEVER_MISS_HBH5:
ABILITY_BLF_NEVER_MISS_OCR5
ABILITY_BLF_NEVER_MISS_OCR5:
ABILITY_BLF_NO_TARGET_REQUIRED_IRL4
ABILITY_BLF_NO_TARGET_REQUIRED_IRL4:
ABILITY_BLF_NO_TARGET_REQUIRED_REJ4
ABILITY_BLF_NO_TARGET_REQUIRED_REJ4:
ABILITY_BLF_PERCENTAGE_ARM2
ABILITY_BLF_PERCENTAGE_ARM2:
ABILITY_BLF_PERCENTAGE_OAR2
ABILITY_BLF_PERCENTAGE_OAR2:
ABILITY_BLF_PERCENT_BONUS_HAB2
ABILITY_BLF_PERCENT_BONUS_HAB2:
ABILITY_BLF_PERCENT_BONUS_HAD2
ABILITY_BLF_PERCENT_BONUS_HAD2:
ABILITY_BLF_PERCENT_BONUS_UAU3
ABILITY_BLF_PERCENT_BONUS_UAU3:
ABILITY_BLF_PREFER_FRIENDLIES_ROA6
ABILITY_BLF_PREFER_FRIENDLIES_ROA6:
ABILITY_BLF_PREFER_HOSTILES_ROA5
ABILITY_BLF_PREFER_HOSTILES_ROA5:
ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE
ABILITY_BLF_RAISED_UNITS_ARE_INVULNERABLE:
ABILITY_BLF_RANGED_BONUS
ABILITY_BLF_RANGED_BONUS:
ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT
ABILITY_BLF_REGENERATE_ONLY_AT_NIGHT:
ABILITY_BLF_REPAIRS_ALLOWED
ABILITY_BLF_REPAIRS_ALLOWED:
ABILITY_BLF_ROOTED_TURNING
ABILITY_BLF_ROOTED_TURNING:
ABILITY_BLF_SHARED_SPELL_COOLDOWN
ABILITY_BLF_SHARED_SPELL_COOLDOWN:
ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON
ABILITY_BLF_SHOW_SELECT_UNIT_BUTTON:
ABILITY_BLF_SHOW_UNIT_INDICATOR
ABILITY_BLF_SHOW_UNIT_INDICATOR:
ABILITY_BLF_SLEEP_ONCE
ABILITY_BLF_SLEEP_ONCE:
ABILITY_BLF_SUMMON_BUSY_UNITS
ABILITY_BLF_SUMMON_BUSY_UNITS:
ABILITY_BLF_TARGET_IS_INVULNERABLE
ABILITY_BLF_TARGET_IS_INVULNERABLE:
ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE
ABILITY_BLF_TARGET_IS_MAGIC_IMMUNE:
ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3
ABILITY_BLF_USE_TELEPORT_CLUSTERING_HMT3:
ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2
ABILITY_BLF_USE_TELEPORT_CLUSTERING_ITP2: